Ready-made Crowd Presets
Presets give you a fast first result while still leaving room to adjust the crowd later when the scene needs more control.
Start with ready-made presets, build more believable scenes with character and outfit variety, and keep heavy shots manageable with preview-friendly controls.
Watch the full tutorial before moving on to setup, variation, and preview details.
Start from crowd presets that are already prepared for use. Pick a setup, load it, and move into scene building without setting up the whole crowd system from scratch.
Presets give you a fast first result while still leaving room to adjust the crowd later when the scene needs more control.
Keep the workflow simple with 3 crowd types that cover the most common scene setups, so you can choose the right layout fast and build without extra complexity.
A simple choice for audience seating and large row-based layouts where the crowd needs to stay clean and organized.
A simple way to create moving crowds by guiding characters along paths with clear directional motion.
A simple setup for static groups, waiting zones, and event spaces that need dense placement without path animation.
Break up repetition with more character choices, broader outfit variety, and quick randomization controls that make large crowds feel less copied.
Use a wider range of characters and saved preset sets to keep the crowd from repeating the same few faces.
Apply quick palette-based color changes across the crowd with Color Theme. This control is available in Lite + Standard.
Use Random to add more visual variation automatically. This control is part of the Modular Mesh workflow, which means it is available in Standard Only.
When the base crowd is already in place, use more direct controls to shape distribution, adjust individuals, and refine the final look.
Turn on Instance Override to edit individual characters and remove repetition where the crowd feels too uniform. Select an instance point, swap the character, offset position, rotation, and scale, toggle visibility, and for flow crowds also override speed on that point.
Use Snap to Scene to place specific people exactly where you want them in the shot.
Keep the scene lighter while working and preview only the parts you need before final render.
Proxy Mode shows lightweight viewport characters so large scenes stay easier to navigate.
Split crowds into separate node groups so you can turn only some sets on or off while previewing.
Best for faster setup and lighter crowd building when you want to get a result quickly with fewer moving parts. This workflow is available in Lite + Standard.
Best for deeper outfit control and a more flexible character-building workflow. If you want more detailed customization before turning characters into crowd sources, this workflow is available in Standard Only.
you want the quickest setup, single mesh workflow, 91 single mesh characters, and 7 character themes or sets without modular character editing.
you need both workflows, deeper outfit customization, and everything in Lite plus 2 base modular characters with 196 modular parts or options.
Questions about setup, purchases, bugs, or workflow? Use the channels below.
Reach out directly for bug reports, purchase questions, or custom requests.
navalab2022@gmail.comWatch workflow breakdowns, previews, and future add-on updates.
@NAVA_LABInstallation, getting started, UI, crowd types, customization, presets, and FAQ.
Crowd Mixer ManualCrowd Mixer 2.0 is prepared for Blender 4.1 through 5.1, with Cycles and Eevee support.
Lite focuses on the faster single-mesh workflow. Standard adds the modular workflow, more customization depth, and a broader character-part library.
Yes. Proxy Mode and visibility controls are included specifically to keep scene previews lighter while you stage crowds.
The fastest route is the standalone manual in crowd-mixer-doc.html, plus the Nava Lab YouTube channel for walkthroughs.